All trademarks and copyrights on this site are owned by their respective owners. This will be further improved by the trait . Ideally, you won't want to kite as Heal Firebrand. By taking Radiance you will gain access to . Yui, Fallen Our guides are designed to improve your knowledge of game mechanics, professions and fractals. Chapter 3 Valiant Bulwark is a reflect and can be used on encounters such as Matthias. Swap in instead of . This makes it an extremely versatile build that can be used on both condition and power oriented encounters. Overview Condition Firebrand provides decent burst DPS in the form of Burning. You will need to rotate between and to heal your subgroup after each . If you are not responsible for Quickness, you can drop and take . This will also come in handy as a black kiter if you see that the tank will go down. This trait will cause you to cast which will, in turn, affect your entire subgroup due to . also offers 300 Breakbar damage. This will negate the Knockback from . is a blast finisher that also provides a decent amount of healing. You can use Epilogue Unbroken Lines to provide Protection which will help with the pressure. This build occupies an awkward spot in the current meta because its buffs overlap with Renegade - Boon Support Power DPS and Druid - Boon Support Healer. Make sure to be in when the Breakbar Phase happens. Your fourth skill, Chapter 4 Stalwart Stand, can be used to pulse Resistance if you know there are incoming conditions. Try to spam as much Aegis as possible to prevent unlucky Knockbacks from . Game guides. Gw2 Shattered Observatory CM 100 | Power Soulbeast/Warrior PoV - Duration: 4:54. Chapter 2 Radiant Recovery is a heal based on how many conditions you cleanse. This skill also causes Taunt for a small amount of soft CC. You can also use Chapter 4 Stalwart Stand in your to provide Resistance to your subgroup. Use to heal up your Tank and your Pylon kiters. You can be the tank at Deimos. You can also use it to block so your subgroup can continue to DPS. If you do take you should consider taking Radiance instead of Virtues. This provides you with a quick way to resurrect Downed squad members. Remember that is also a projectile block! If Slublings are running around like crazy, you can dip into and use Chapter 3 Valiant Bulwark to provide some projectile defense. You can dip into to trigger when playing with Radiance. can be used as a reflect instead of entering for Chapter 3 Valiant Bulwark. You will definitely want to run the Radiance trait line here. Leaders. If you see that someone won't move out with a , you can use to provide Aegis to your subgroup. This will help reduce the constant pressure. staff 4 is a great heal and generates might. reduces the ammo Recharge of your Mantras by 20%. Indomitable Courageif you are the second guardian in a party. You will definitely want to run the Radiance trait line here. You want to be using it off Cooldown. You offer no offensive buffs for your subgroup unless you run the Radiance trait line. can taken to provide your entire squad with Stability. If you find that your squad is still getting Knocked Back by , you can drop and take instead. Healing scales like crazy with the Reapers but make sure to use Epilogue Eternal Oasis first. Maintained by Harry If you're interested in helping out with this project, no matter how small (or big), please contact me on discord. 8 months ago. If you are going to tank, consider swapping in Minstrel gear. Many static teams run compositions containing hybrid classes such as condition quickness firebrand (quickbrand) that is good DPS and provide permanent quickness and alacrity renegade that is not that bad DPS (or healing build that also brings alacrity) and bring permanent alacrity for 10 people. If you are struggling with CC'ing the Anomalies, you can take . If you are not responsible for Quickness, you can drop and take . Spam some Aegis with and when Matthias uses . It also removes two conditions whenever you enter . reduces the Cooldown on your tomes by 15%. Harry You can use off Cooldown to buff your subgroup if they are condition based. 32:51. It also allows you to retain the passive effects of the Tomes when you use them. Harry. can taken to provide high levels of Breakbar damage. You have a lot of options as this boss depending on your composition. Whenever you enter a Tome you give boons due to . You can use on the first island, during the pre-event. You can buff your condition classes by running the. has a slightly delayed effect. Make sure you aren't in charge of a button at the last 10%. Your fifth skill, Epilogue Unbroken Lines, can be used to top up on Protection, Stability and grant Aegis. Once you are on the final island, in front of Xera, you can use to stack some Might. You can use Epilogue Unbroken Lines to provide Protection which will help with the pressure. Save your and use it at the very end of each Breakbar Phase. You gain stacks of by blocking attacks with Aegis. My question is, is there a problem to go Minstrel and Givers? You will notice that in the video benchmark, you can use a full auto attack chain inbetween and . If you really, really want to be a healer (and I don't blame you... healing is a ton of fun in this game), your best bets are Druid, Firebrand and Renegade. Your final form of healing comes from . Typically, you will want to follow this skill order when you need a burst heal: You can use to provide Aegis to prevent the Knockdown from . You can help pull the Orb before each burn phase by using . You might get lucky and it could prevent someone from getting teleported. Use to pull in adds. This means another support class will have to cover Might for your squad. You can use and to provide Aegis. Use your or off Cooldown. This will allow you to provide more Aegis for your subgroup. With the right skills and traits, it can also provide high Might and Quicknessuptime. They pulse AoE damage to enemies and grant boons to allies. This will help keep your tank alive. You can use Epilogue Unbroken Lines to provide Protection which will help with the pressure. Snowcrows recommends Harriers. This can be used to top up Might, Regeneration or Protection. IIRC they put out more raw healing numbers than any of the other classes. can be used as a ranged heal. Chapter 3 Azure Sun will provide your allies with Vigor, Regeneration and Swiftness. Max Use it off Cooldown during main phases. If you decide to go more offensive and take some offensive subgroup buffs, you can run Radiance instead of Virtues: When doing this, you will have a lower amount of passive healing due to not having and . Make sure you take the first . Your three consistent forms of healing come from: causes your Symbols to have an increased radius, duration and to heal on each pulse. Unsubstantial Inefficient Gear & Food. Mantras have a small Radius of effect but also have a slightly longer Range in front of them in a cone shape. is very important as it will increase your amount of outgoing healing every time you block an attack. This will allow you to provide Stability for your entire squad to mitigate the Fear after each Breakbar Phase. Use to boost your burst in your opening and then use it as a filler when you are on Axe. Use at the Hydra, Destroyer and Wyverns to help CC and buff your power DPS classes. This Mantra will also grant Quickness due to . Chapter 1 Unflinching Charge is not amazingly useful as you have abundant Stability due to . This does mean that you will lose access to a lot of Aegis spam and . With the Heal Firebrand build, you will come into contact with and . Save it until the Breakbar Phase begins. You can use Epilogue Eternal Oasis to convert the Torment into Might. Use Chapter 3 Valiant Bulwark, in your , as quickly as possible to mitigate the Knockback from . You can use to Pull in Swords into the stack. Make sure you wait for to trigger so you can use from the trait and then use the normal skill . Raid Viability. it's great. You can use Epilogue Unbroken Lines to provide Protection which will help with the pressure. If you don't, you will need to swap out Mace / Shield for Hammer. has a large range. Camp Axe at all times outside of your , but try to always place before you use . Don't use your combo off Cooldown. Firebrand Support. With the Heal Firebrand build, you will come into contact with and. This page was last edited on 3 November 2020, at 01:00. It is an ammo skill which can hold two charges. If you are struggling with controlling the Greater Lava Elementals, you can swap out Staff for Hammer. will trigger whenever you use a skill inside of . Don't waste your during the main phase. Dip into your frequently. Use and to help provide some Aegis during . Follow up with to provide some Immobilize. Gameplay. GW2 2019 Build Guide for Healing Firebrand - Duration: 32:51. This will allow you to use Chapter 3 Valiant Bulwark multiple times and therefore give your squad better projectile defense. This way you can easily cleave them down. Dip into your during the third phase. Variants 1. is only taken for the CC that it can provide, specifically ranged CC. It is possible to drop down to ~70% Boon Duration and still keep permanent Quickness and Regeneration. You will definitely want to run the Radiance trait line here. It is usually inferi… Use to provide Aegis for when Conjured Amalgamate uses . You will also have slighly less Might, Regeneration and Protection due to not having . Berserker. is suggested so you can quickly ressurect Downed squad members. In the later phases, when the adds spawn, you can stay in your longer. Qtfy states that the grieving set is best damage, but since it is too hard to obtain they recommend viper or sinister aswell. is only taken for the CC that it can provide, specifically ranged CC. Using ascended trinkets versus exotic trinkets provides a 4% damage boost. If you require more distance, you can use . You also have a backup reflect in your . Rheyo 8,357 views. At a certain point it's better to just run an actual healer as the tank (like healing firebrand) that can still give boons and heal vs this build that really doesn't know what it wants to do. This build is very common in PuGs. You should camp in , in order to constantly use Chapter 3 Valiant Bulwark. Alternatively, you can save your and Chapter 3 Heated Rebuke to break Shields. (so just pray to god the necros die fast) Some have tried it for burns but frankly it doesn't have the condi cover to really work. You can use to Push Rigom underneath Samarog during the split phase. This build excels in longer fights and is extremely beginner friendly. You should be able to spam plenty of Aegis to happily keep you alive at this encounter. You can also drop for if you are not responsible for Quickness generation. This will allow you to inflict Breakbar damage with your . At the Hydra, make sure to use and Chapter 3 Heated Rebuke to help provide more CC. As you run across from the first set of hands to the second set, pop to provide some Stability. You can use to prevent the Knockback from . staff 1 now does decent damage but mostly it has good range finally. You need to be slighly careful as this skill also grants + 300 Toughness which may cause aggro issues. is a self heal that will also grant Aegis. Scourge is mainly a utility class and excels in encounters where it can play to its strengths, namely Epidemic and defensive support. From getting teleported strong incidental support for its subgroup by generating Might, Regeneration and remove two conditions, and. 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